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A compact game engine for 2D and 3D projects
A development environment for creating and publishing 2D games

GameMaker is a development environment for creating 2D games. It brings game-building tools and the GML programming language into one application, with tutorials and example projects to help developers learn the workflow. Creators can work on their game's objects, interactions, artwork, and logic as parts of the same project.
A shared codebase can be exported to supported platforms, although commercial releases and console publishing have their own licensing and platform requirements. The asset marketplace offers resources for projects, and the learning material covers practical game-making tasks. It suits developers who want an integrated place to build and prepare a 2D game for release.
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