RushLoop
Time each tap to keep a one-miss loop game going
A minimalist game of waiting and reacting at the right moment

Patience is a minimalist iPhone game that asks how long a player can wait before acting. A round begins quietly, and the player must respond when the target appears. Acting too early, missing the moment, or choosing a decoy ends the run and sends the player back to the beginning.
As levels progress, the waiting periods grow, targets become smaller, and distractions make timing more difficult. The game has no fixed ending, power-ups, or extra lives. A global leaderboard records progress, while a statistics screen turns accumulated waiting time into an exportable particle visualization. Anonymous play is supported, and the app does not use ads or notifications.
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