Celeste
Climb a mountain through precise platforming and Madeline’s story.
An isometric adventure built around exploration, combat and hidden manual pages

TUNIC is a single-player action adventure about a small fox exploring a ruined world. Isometric forests, ruins, and underground passages connect combat with discoveries. Players dodge, block, and parry while finding items that open up further ways to survive and explore.
Scattered pages rebuild an instruction manual containing maps, techniques, and clues. Understanding that book becomes part of understanding the world, with hidden routes and puzzles alongside larger confrontations. Exploration can reveal a useful item or a detail that changes how an earlier place is understood. The adventure develops through both learning the combat and piecing together those discoveries.
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